A Crime to be Eternal



This case is the seventh fanmade case made by Rifqitheflipper and also the seventh in the Town Center of Milefar.

Case Background
The player arrived at MPD and realize that neither of the player or the chief enters first, since the door to MPD's office was unlocked and opened (the chief usually leaves the door closed). As they enters, the view was disrupted as the whole office turns into a mess. Lying on the table, is Seth, who was sleeping. Moments later, the chief enters and suprised by the mess. He wakes Seth up and orders him to clean the whole mess. Seth pulls up some jokes, which triggers Nate's anger. However, the chief still wins the conversation.

After Seth cleans the mess, he then tells the player why did he caused the mess. Since the loud construction noise last night, Seth can't sleep and decided to sleep somewhere else. He tried to sleep in Xavier's office, Victor's desk, Nate's office, Zy's lab, and even, Karl's morgue. However, he still can't sleep. Leaving the mess behind, Seth wanders off the MPD. Finally, at 4 am, the construction sound ends and finally he can sleep. Altough so, the sleep is interrupted as the Chief wakes him up.

To calm his nerves, he then brings the player to the mall, the place where Seth finds 'peace' mostly. After arriving there, he immediately leaves the player away and tells them to wait on the water fountain. Minutes later, Seth returns with two bags full of popcorns and two cones of Ice Cream. He gives one popcorn bag and one Ice Cream to the player. Afterwards, he enjoys his meal, while the player suspiciously looking at the water fountain's statue. The player then asks Seth to investigate the scene, and replied with an ignorance from Seth. After he ran out of popcorns and ice cream, he decided to help the player.

After investigating the scene, Seth felt suspicious as the statue looks very real, similar to a real person. After Seth and the player carefully examined the face of the statue, they realize that the statue face is exactly the same as Thea Greythorn's face (a suspect from prev. case). Without hesitating, the player ships the statue to Karl for analysis. After the analysis, it's revealed after all that the statue is indeed Thea, and Karl said that she was stoned by cement. With the help of Xavier, Karl manages to find an important clue from the victim's body. The clothes of the victim's clothes shares a heavy resemblance to Renaissance-styled clothes. Starting from the shirt, the bodice, and to the skirts. This means that the killer knows Renaissance. Also, the team found out that Thea was an employee at the mall, completely different from her description from the last case (hoodlum).

Victim

 * Thea Greythorn (Disguised as a statue and puts on display on the mall)

Suspects
Age: 55
 * Helena O'Mason (Victim's Boss)

Height: 5'4

Weight: 132 lbs

Eyes: B+

Blood: Blue Age: 26
 * Carrigan Sebastian (Graffiti Artist)

Height: 5'8

Weight: 125 lbs

Eyes: Purple

Blood: O-

Age: 39
 * Jacy Jackson (Fashionista)

Height: 5'3

Weight: 120 lbs

Eyes: A-

Blood: Blue

Killer's Profile

 * The killer knows Renaissance
 * The killer wears make-up
 * Not known yet
 * Not known yet
 * Not known yet

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 * Investigate Mall Yard (Clue: Fountain Statue [Victim's Body], Trash Can, Faded Card)
 * Autopsy Victim's Body (18.00.00) (Evidence: The killer knows Renaissance)
 * Examine Trash Can (Result: Stoned Wristwatch)
 * Examine Stoned Wristwatch (Result: Cement sample)
 * Analyze Cement Sample (06.00.00)
 * Examine Faded Card (Result: Suspension Card)
 * Talk to Helena O'Mason about the victim's suspension (Prequisite: Suspension Card unraveled)
 * Investigate Fashion Corner Cashier (Clue: Briefcase, Locked Computer) (Prequisite: Talk to Helena)
 * Examine Briefcase (Result: Graffiti Props)
 * Analyze Graffiti Props (06.00.00)
 * Quiz Carrigan Sebastian about his relation to the victim (Prequisite: Graffiti Props Analyzed)
 * Examine Locked Computer (Result: Cashier Computer)
 * Analyze Cashier Computer (03.00.00)
 * Interrogate Jacy Jackson about his ties to the victim (Prequisite: Cashier Computer Analyzed)
 * Go to Next Chapter (No Stars)